2diffuse[]={0.25,0.25,0.25,1};
3forcedDiffuse[]={0.2,0.95999998,0.75,0.89999998};
4emmisive[]={0.37,0.69999999,0.80000001,0.69999999};
5specular[]={0.69999999,0.69999999,0.69999999,1};
11 texture="dz\characters\heads\data\f_linda_2\hhl_f_linda_body_nohq.paa";
23 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
35 texture="dz\characters\heads\data\f_linda_2\hhl_f_linda_body_co.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\characters\heads\data\f_linda_2\hhl_f_linda_body_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.6,0.36)";