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3forcedDiffuse[]={0,0,0,0};
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15 up[]={0,0.89999998,0};
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104 texture="dz\structures\data\concrete\concrete_wall_co.paa";
109 texture="dz\structures_bliss\data\asphalt_roofing_old_01_co.paa";
114 texture="dz\structures_bliss\data\roof_grey_old_wave_01_co.paa";
119 texture="dz\structures\residential\houses\data\housev2_04_mask.paa";
124 texture="dz\structures_bliss\data\bricks\housev_2i_brick_dtsmdi.paa";
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134 texture="#(argb,8,8,3)color(0.95,0,1,1,DTSMDI)";
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169 texture="dz\structures_bliss\data\roof_grey_old_wave_01_nohq.paa";