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2diffuse[]={0.80000001,0.80000001,0.80000001,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.40000001,0.40000001,0.40000001,1};
25 aside[]={0,0.86666662,0};
26 up[]={0.86666662,0,0};
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106 texture="dz\structures\data\roof_grey_old_wave_01_co.paa";
111 texture="dz\structures\residential\houses\data\housev2_05_mask.paa";
116 texture="dz\structures\data\plaster\health_cc_plaster_dtsmdi.paa";
121 texture="dz\structures\data\wood\woodpainted_02_dtsmdi.paa";
126 texture="#(argb,8,8,3)color(0.5,0.02,1,1,DTSMDI)";
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