3forcedDiffuse[]={0,0,0,0};
5specular[]={0.40000001,0.40000001,0.40000001,1};
11 texture="dz\structures\data\metal_plates_old_nohq.paa";
23 texture="dz\data\data\detail_maps\metal2_buildings_512_dt.paa";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\structures\residential\houses\data\housev_2t1_as.paa";
59 texture="dz\structures\data\metal\metal_universal_dirty_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(9.6,0.9)";
83 texture="dz\data\data\env_land_co.paa";