Dayz Explorer CPP 1.28.160049
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housev_2t1_new_01_multi.rvmat
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1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={0.5,0.5,0.5,0.5};
6specularPower=160;
7PixelShaderID="Multi";
8VertexShaderID="Multi";
9class TexGen0
10{
11 uvSource="tex";
12 class uvTransform
13 {
14 aside[]={0.75,0,0};
15 up[]={0,0.75,0};
16 dir[]={0,0,0};
17 pos[]={0,0,0};
18 };
19};
20class TexGen1
21{
22 uvSource="tex";
23 class uvTransform
24 {
25 aside[]={1,0,0};
26 up[]={0,1,0};
27 dir[]={0,0,0};
28 pos[]={0,0,0};
29 };
30};
31class TexGen2
32{
33 uvSource="tex";
34 class uvTransform
35 {
36 aside[]={1,0,0};
37 up[]={0,1,0};
38 dir[]={0,0,0};
39 pos[]={0,0,0};
40 };
41};
42class TexGen3
43{
44 uvSource="tex";
45 class uvTransform
46 {
47 aside[]={1,0,0};
48 up[]={0,1,0};
49 dir[]={0,0,0};
50 pos[]={0,0,0};
51 };
52};
53class TexGen4
54{
55 uvSource="tex1";
56 class uvTransform
57 {
58 aside[]={1,0,0};
59 up[]={0,1,0};
60 dir[]={0,0,0};
61 pos[]={0,0,0};
62 };
63};
64class TexGen5: TexGen0
65{
66};
67class TexGen6
68{
69 uvSource="tex";
70 class uvTransform
71 {
72 aside[]={10,0,0};
73 up[]={0,10,0};
74 dir[]={0,0,0};
75 pos[]={0,0,0};
76 };
77};
78class TexGen7: TexGen2
79{
80};
81class Stage0
82{
83 texture="dz\structures_bliss\data\bricks\brickmessy_co.paa";
84 texGen="0";
85};
86class Stage1
87{
88 texture="dz\structures\residential\houses\data\housev_1t_tin_roof_co.paa";
89 texGen="1";
90};
91class Stage2
92{
93 texture="dz\structures_sakhal\data\wood\wood_planks_blue_co.paa";
94 texGen="2";
95};
96class Stage3
97{
98 texture="dz\structures\data\roof_grey_old_wave_01_co.paa";
99 texGen="3";
100};
101class Stage4
102{
103 texture="dz\structures\residential\houses\data\housev_2t1_mask.paa";
104 texGen="4";
105};
106class Stage5
107{
108 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
109 texGen="5";
110};
111class Stage6
112{
113 texture="#(argb,8,8,3)color(0.75,0.02,1,1,DTSMDI)";
114 texGen=6;
115};
116class Stage7
117{
118 texture="dz\structures\data\wood\wood_planks_dtsmdi.paa";
119 texGen="7";
120};
121class Stage8
122{
123 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
124 texGen=3;
125};
126class Stage9
127{
128 texture="dz\structures_sakhal\residential\houses\data\housev_2t1_new_mc.paa";
129 texGen="4";
130};
131class Stage10
132{
133 texture="dz\structures\residential\houses\data\housev_2t1_as.paa";
134 texGen="4";
135};
136class Stage11
137{
138 texture="dz\structures_bliss\data\bricks\brickmessy_nohq.paa";
139 texGen="0";
140};
141class Stage12
142{
143 texture="dz\structures\residential\houses\data\housev_1t_tin_roof_nohq.paa";
144 texGen="1";
145};
146class Stage13
147{
148 texture="dz\structures_bliss\data\wood\wood_planks_brown1_nohq.paa";
149 texGen="2";
150};
151class Stage14
152{
153 texture="dz\structures\data\roof_grey_old_wave_01_nohq.paa";
154 texGen="3";
155};