1ambient[]={0.44100034,0.44100034,0.44100034,0.44};
2diffuse[]={0.44100034,0.44100034,0.44100034,0.44};
3forcedDiffuse[]={0,0,0,0};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="#(argb,8,8,3)color(1,1,1,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
71 texture="#(ai,32,128,1)fresnel(1.61,0.22)";
83 texture="dz\data\data\env_co.paa";