3forcedDiffuse[]={0,0,0,0};
99 texture="#(argb,8,8,3)color(0,0,0,1,CO)";
104 texture="#(argb,8,8,3)color(0,0,0,1,CO)";
109 texture="dz\structures\data\plaster\plaster_4x4_white_old_co.paa";
114 texture="#(argb,8,8,3)color(0,0,0,1,CO)";
119 texture="dz\structures\residential\houses\data\housev_3i1_int_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures_sakhal\residential\houses\data\house_1w08_int_ads.paa";
154 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
159 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
164 texture="dz\structures\data\plaster\plaster_4x4_white_old_nohq.paa";
169 texture="dz\structures\residential\houses\data\housev_1l1_int_details_nohq.paa";