3forcedDiffuse[]={0,0,0,1};
14 aside[]={3,0.30000001,0};
15 up[]={-0.30000001,3,0};
91 texture="dz\structures\data\stucco_white_clean_01_co.paa";
96 texture="dz\structures\data\plaster\plaster_grey_co.paa";
101 texture="dz\structures\data\floor\wood_floor\floor_wood_tb_co.paa";
106 texture="dz\structures\residential\houses\data\housev_3i2_int_details_co.paa";
111 texture="dz\structures\residential\houses\data\housev_3i2_int_mask.paa";
116 texture="#(argb,8,8,3)color(0.85,0,1,1,DTSMDI)";
121 texture="dz\structures\data\plaster\plaster_orange_dtsmdi.paa";
126 texture="dz\structures\data\floor\wood_floor\floor_wood_tb_dtsmdi.paa";
131 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
136 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
141 texture="dz\structures\residential\houses\data\house_1w09_yellow_int_ads.paa";
146 texture="dz\structures\data\stucco_white_clean_01_nohq.paa";
151 texture="dz\structures\data\plaster\plaster_orange_nohq.paa";
156 texture="dz\structures\data\floor\wood_floor\floor_wood_tb_nohq.paa";
161 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";