3forcedDiffuse[]={0,0,0,0};
15 texture="#(argb,8,8,3)color(0.294118,0.294118,0.294118,0.4,CA)";
20 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
32 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
44 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
56 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
68 texture="#(argb,8,8,3)color(0,1,1,1,SMDI)";
80 texture="#(ai,64,1,1)fresnel(0.78,0.15)";
92 texture="dz\data\data\env_land_co.paa";