3forcedDiffuse[]={0,0,0,0};
5specular[]={0.1,0.1,0.1,1};
11 texture="dz\vehicles\wheeled\transitbus\data\ikarus_hood_nohq.paa";
23 texture="#(argb,8,8,3)color(0.3,0.3,0.3,1,DT)";
35 texture="dz\characters\data\generic_destruct_mc.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\vehicles\wheeled\transitbus\data\ikarus_hood_smdi.paa";
71 texture="#(ai,64,1,1)fresnel(0.88,0.36)";
83 texture="dz\data\data\env_land_co.paa";