2diffuse[]={0.75,0.75,0.75,1};
3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures\data\dirt\ground_01_co.paa";
104 texture="dz\rocks\data\maintextures\rock_mid_co.paa";
109 texture="dz\structures\data\ground_rock_co.paa";
114 texture="dz\structures\data\ground_rock_co.paa";
119 texture="dz\structures\industrial\mines\data\mine_heap_mask.paa";
124 texture="#(argb,8,8,3)color(0.2,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.3,0,1,1,DTSMDI)";
134 texture="#(rgb,8,8,3)color(0.3,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.2,0,1,1,DTSMDI)";
144 texture="dz\structures\industrial\mines\data\mine_heap_mc.paa";
149 texture="dz\structures\industrial\mines\data\mine_heap_as.paa";
154 texture="dz\structures\data\dirt\ground_01_nohq.paa";
159 texture="dz\rocks\data\maintextures\rock_pattern_nohq.paa";
164 texture="dz\structures\data\ground_rock_nohq.paa";
169 texture="dz\structures\data\ground_rock_nohq.paa";