Dayz Explorer CPP 1.28.160049
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ind_coltan_tunnel_mlod.rvmat
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1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={1,1,1,1};
6specularPower=60;
7PixelShaderID="NormalMapSpecularDIMap";
8VertexShaderID="NormalMap";
9class Stage0
10{
11 texture="dz\structures\industrial\mines\data\ind_coltan_tunnel_mlod_co.paa";
12 uvSource="tex";
13};
14class Stage1
15{
16 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
17 uvSource="tex";
18 class uvTransform
19 {
20 aside[]={1,0,0};
21 up[]={0,1,0};
22 dir[]={0,0,0};
23 pos[]={0,0,0};
24 };
25};
26class Stage2
27{
28 texture="dz\structures\industrial\mines\data\ind_coltan_tunnel_mlod_smdi.paa";
29 uvSource="tex";
30 class uvTransform
31 {
32 aside[]={1,0,0};
33 up[]={0,1,0};
34 dir[]={0,0,0};
35 pos[]={0,0,0};
36 };
37};