Dayz Explorer CPP 1.28.160049
Loading...
Searching...
No Matches
ind_mlyn_int_03_multi_02.rvmat
Go to the documentation of this file.
1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={0.1,0.1,0.1,0.1};
6specularPower=80;
7PixelShaderID="Multi";
8VertexShaderID="Multi";
9class TexGen0
10{
11 uvSource="tex";
12 class uvTransform
13 {
14 aside[]={1,0,0};
15 up[]={0,1,0};
16 dir[]={0,0,1};
17 pos[]={0,0,0};
18 };
19};
20class TexGen5
21{
22 uvSource="tex";
23 class uvTransform
24 {
25 aside[]={1,0,0};
26 up[]={0,1,0};
27 dir[]={0,0,1};
28 pos[]={0,0,0};
29 };
30};
31class TexGen1
32{
33 uvSource="tex";
34 class uvTransform
35 {
36 aside[]={1,0,0};
37 up[]={0,1,0};
38 dir[]={0,0,1};
39 pos[]={0,0,0};
40 };
41};
42class TexGen6
43{
44 uvSource="tex";
45 class uvTransform
46 {
47 aside[]={1,0,0};
48 up[]={0,1,0};
49 dir[]={0,0,1};
50 pos[]={0,0,0};
51 };
52};
53class TexGen2
54{
55 uvSource="tex";
56 class uvTransform
57 {
58 aside[]={1,0,0};
59 up[]={0,1,0};
60 dir[]={0,0,1};
61 pos[]={0,0,0};
62 };
63};
64class TexGen7
65{
66 uvSource="tex";
67 class uvTransform
68 {
69 aside[]={1,0,0};
70 up[]={0,1,0};
71 dir[]={0,0,1};
72 pos[]={0,0,0};
73 };
74};
75class TexGen3
76{
77 uvSource="tex";
78 class uvTransform
79 {
80 aside[]={1,0,0};
81 up[]={0,1,0};
82 dir[]={0,0,1};
83 pos[]={0,0,0};
84 };
85};
86class TexGen4
87{
88 uvSource="tex1";
89 class uvTransform
90 {
91 aside[]={1,0,0};
92 up[]={0,1,0};
93 dir[]={0,0,1};
94 pos[]={0,0,0};
95 };
96};
97class Stage0
98{
99 texture="dz\structures\industrial\cementworks\data\valec_co.paa";
100 texGen="0";
101};
102class Stage5
103{
104 texture="dz\structures\industrial\cementworks\data\valec_smdi.paa";
105 texGen="5";
106};
107class Stage11
108{
109 texture="dz\structures\industrial\cementworks\data\valec_nohq.paa";
110 texGen="0";
111};
112class Stage1
113{
114 texture="dz\structures\industrial\cementworks\data\garagerow_details_co.paa";
115 texGen="1";
116};
117class Stage6
118{
119 texture="dz\structures\industrial\cementworks\data\garagerow_details_dtsmdi.paa";
120 texGen="6";
121};
122class Stage12
123{
124 texture="dz\structures\industrial\cementworks\data\garagerow_details_nohq.paa";
125 texGen="1";
126};
127class Stage2
128{
129 texture="dz\structures\ruins\data\rubble_brick_03_co.paa";
130 texGen="2";
131};
132class Stage7
133{
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
135 texGen="7";
136};
137class Stage13
138{
139 texture="dz\structures\ruins\data\rubble_brick_03_nohq.paa";
140 texGen="2";
141};
142class Stage3
143{
144 texture="dz\structures\data\metal\metal_fence_wire_co.paa";
145 texGen="3";
146};
147class Stage8
148{
149 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
150 texGen="3";
151};
152class Stage14
153{
154 texture="dz\structures\data\metal\metal_fence_wire_nohq.paa";
155 texGen="3";
156};
157class Stage4
158{
159 texture="dz\structures\industrial\cementworks\data\ind_mlyn_03_int_multi.paa";
160 texGen="4";
161};
162class Stage9
163{
164 texture="dz\structures\industrial\cementworks\data\ind_mlyn_03_int_mc.paa";
165 texGen="4";
166};
167class Stage10
168{
169 texture="dz\structures\industrial\cementworks\data\ind_mlyn_03_int_ads.paa";
170 texGen="4";
171};