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5specular[]={1.2,1.2,1.2,1};
11 texture="dz\weapons\firearms\izh18\data\izh18_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="dz\weapons\data\weapons_damage_generic_mc.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\weapons\data\weapons_damage_generic_dt.paa";
71 texture="#(ai,32,128,1)fresnel(1.1,0.5)";
76 texture="dz\data\data\env_land_co.paa";