3forcedDiffuse[]={0,0,0,1};
11 texture="dz\characters\glasses\data\joeyx_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\characters\glasses\data\joeyx_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(0.88,1.89)";
83 texture="dz\data\data\env_land_co.paa";