Dayz Explorer CPP 1.28.160049
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krater_vybuch_no.rvmat
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1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={0,0,0,1};
6specularPower=1;
7renderFlags[]=
8{
9 "NoZWrite"
10};
11PixelShaderID="NormalMapDiffuse";
12VertexShaderID="NormalMapDiffuse";
13class Stage1
14{
15 texture="dz\data\data\krater_vybuch_no.paa";
16 uvSource="tex";
17 class uvTransform
18 {
19 aside[]={1,0,0};
20 up[]={0,1,0};
21 dir[]={0,0,0};
22 pos[]={0,0,0};
23 };
24};
25class Stage2
26{
27 texture="#(rgb,8,8,3)color(0.5,0.5,0.5,1,DT)";
28 uvSource="tex";
29 class uvTransform
30 {
31 aside[]={1,0,0};
32 up[]={0,1,0};
33 dir[]={0,0,0};
34 pos[]={0,0,0};
35 };
36};