3forcedDiffuse[]={0,0,0,0};
5specular[]={0.49411765,0.49411765,0.49411765,1};
11 texture="dz\characters\tops\data\labcoat_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="#(argb,8,8,3)color(0,0.01,0.25,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(2.06,1.02)";
76 texture="#(argb,8,8,3)color(0.1,0.1,0.1,1,CO)";