3forcedDiffuse[]={0,0,0,0};
5specular[]={0.46199977,0.46199977,0.46199977,1};
6specularPower=34.599998;
11 texture="dz\gear\camping\data\large_tent_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\characters\data\generic_damage_mc.paa";
39 aside[]={4.8541021,3.5267115,0};
40 up[]={-3.5267115,4.8541021,0};
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\gear\camping\data\large_tent_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.05,0.67)";
83 texture="#(argb,8,8,3)color(0,0,0,1,CO)";