3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0.039999999,0.039999999,0.039999999,0.25};
5specular[]={0.27500001,0.27500001,0.27500001,1};
11 texture="dz\gear\camping\data\large_tent_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\gear\camping\data\large_tent_smdi.paa";
71 texture="#(ai,64,64,2)fresnel(0.67,0.001)";
83 texture="#(argb,8,8,3)color(1,1,1,1,CO)";