3forcedDiffuse[]={0,0,0,1};
5specular[]={0.5,0.5,0.5,1};
11 texture="dz\weapons\launchers\gp25\data\gp25_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="dz\weapons\data\weapons_damage_generic_mc.paa";
47 texture="dz\weapons\launchers\gp25\data\gp25_as.paa";
59 texture="dz\weapons\launchers\gp25\data\gp25_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.61,1.4)";
76 texture="dz\data\data\env_land_co.paa";