3forcedDiffuse[]={0,0,0,0};
5specular[]={0.40000001,0.40000001,0.40000001,1};
7PixelShaderID="SuperHair";
11 texture="dz\characters\headgear\data\leafcrown_spring2_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\characters\shoes\data\shoes_damage_mc.paa";
59 texture="dz\characters\headgear\data\leafcrown_spring2_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1,0.7)";
76 texture="dz\data\data\env_land_co.paa";