1ambient[]={0.69999999,0.69999999,0.69999999,0.69999999};
2diffuse[]={0.69999999,0.69999999,0.69999999,0.69999999};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.39200014,0.39200014,0.39200014,1};
6specularPower=38.400002;
11 texture="dz\structures\furniture\chairs\lobby_chair\data\lobby_chair_nohq.paa";
23 texture="dz\structures\data\detailmaps\metal_detail_dt.paa";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,0.5,1,ADS)";
59 texture="dz\structures\furniture\chairs\lobby_chair\data\lobby_chair_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(1.65,0.29)";
83 texture="#(argb,8,8,3)color(0,0,0,1,CO)";