1ambient[]={0.80000001,0.80000001,0.80000001,1};
2diffuse[]={0.80000001,0.80000001,0.80000001,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={1.5,1.5,1.5,1};
11 texture="dz\weapons\launchers\m79\data\m79_a_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,DT)";
35 texture="dz\weapons\data\weapons_damage_generic_mc.paa";
42 pos[]={0,-0.40000001,0};
47 texture="dz\weapons\launchers\m79\data\m79_a_as.paa";
59 texture="dz\weapons\launchers\m79\data\m79_a_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.68,0.01)";
76 texture="dz\data\data\env_roughness_co.paa";