3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures\data\plaster\prison_maincastle_plaster_1_co.paa";
104 texture="dz\structures\data\plaster\prison_maincastle_plaster_2_co.paa";
109 texture="dz\structures\data\plaster\prison_maincastle_plaster_3_co.paa";
114 texture="dz\structures\data\plaster\plaster_damage1_co.paa";
119 texture="dz\structures\specific\prison\data\maincastle_ext_m1_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures\specific\prison\data\maincastle_ext_m1_mc.paa";
149 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
154 texture="dz\structures\data\plaster\prison_maincastle_plaster_1_nohq.paa";
159 texture="dz\structures\data\plaster\prison_maincastle_plaster_2_nohq.paa";
164 texture="dz\structures\data\plaster\prison_maincastle_plaster_3_nohq.paa";
169 texture="dz\structures\data\plaster\plaster_damage_nohq.paa";