3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures\data\floor\tiles\tiles_checker_grey_co.paa";
104 texture="dz\structures\data\floor\tiles\tiles_checker_tilted_dusty_co.paa";
109 texture="dz\structures\data\concrete\concretemil_old_co.paa";
114 texture="dz\structures\data\plaster\prison_maincastle_int_3_co.paa";
119 texture="dz\structures\specific\prison\data\maincastle_int_m1_mask.paa";
124 texture="dz\structures\data\floor\tiles\tiles_checker_grey_dtsmdi.paa";
129 texture="dz\structures\data\floor\tiles\tiles_checker_tilted_dusty_dtsmdi.paa";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures\specific\prison\data\maincastle_int_m1_mc.paa";
149 texture="dz\structures\specific\prison\data\maincastle_int_m1_ads.paa";
154 texture="dz\structures\data\floor\tiles\tiles_checker_grey_nohq.paa";
159 texture="dz\structures\data\floor\tiles\tiles_checker_tilted_dusty_nohq.paa";
164 texture="dz\structures\data\concrete\concretecrude_nohq.paa";
169 texture="dz\structures\data\plaster\prison_maincastle_int_2_nohq.paa";