3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures\data\plaster\prison_maincastle_int_1_blue_co.paa";
104 texture="dz\structures\data\plaster\prison_maincastle_int_3_co.paa";
109 texture="dz\structures\data\plaster\prison_maincastle_int_2_co.paa";
114 texture="dz\structures\data\plaster\housebt_plaster2_co.paa";
119 texture="dz\structures\specific\prison\data\maincastle_int_m2_mask.paa";
124 texture="dz\structures\data\plaster\prison_maincastle_int_1_dtsmdi.paa";
129 texture="dz\structures\data\plaster\prison_maincastle_int_3_dtsmdi.paa";
134 texture="dz\structures\data\plaster\prison_maincastle_int_2_dtsmdi.paa";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures\specific\prison\data\maincastle_int_m2_ads.paa";
154 texture="dz\structures\data\plaster\prison_maincastle_int_1_nohq.paa";
159 texture="dz\structures\data\plaster\prison_maincastle_int_3_nohq.paa";
164 texture="dz\structures\data\plaster\prison_maincastle_int_2_nohq.paa";
169 texture="dz\structures\data\plaster\housebt_plaster2_nohq.paa";