3forcedDiffuse[]={0,0,0,0};
11 texture="dz\structures\specific\prison\data\prison_maincastle_ext1_details_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\structures\specific\prison\data\maincastle_s1_ext_details_ads.paa";
59 texture="dz\structures\specific\prison\data\prison_maincastle_ext1_details_smdi.paa";
71 texture="#(ai,32,1,1)fresnel(1.19,1.02)";
83 texture="dz\data\data\env_land_co.paa";