3forcedDiffuse[]={0,0,0,1};
5specular[]={0.60000002,0.60000002,0.60000002,1};
11 texture="dz\structures_bliss\underground\storage\proxy\data\mapboard_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
47 texture="dz\structures_bliss\underground\storage\proxy\data\mapboard_as.paa";
59 texture="dz\structures_bliss\underground\storage\proxy\data\mapboard_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.4,0.2)";
83 texture="dz\data\data\env_co.paa";