3forcedDiffuse[]={0,0,0,0};
5specular[]={0.070588239,0.070588239,0.070588239,1};
11 texture="dz\structures\data\dirt\ground_02_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="dz\structures\specific\deadbodies\data\massgrave16x2_ground_mc.paa";
47 texture="dz\structures\specific\deadbodies\data\massgrave16x2_ground_as.paa";
59 texture="#(argb,8,8,3)color(0,0.05,0.1,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(1,5.44)";
83 texture="dz\data\data\env_land_co.paa";