Dayz Explorer CPP 1.28.160049
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mat.rvmat
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1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={0,0,0,0};
4specular[]={0.1,0.1,0.1,0};
5specularPower=20;
6PixelShaderID="Normal";