2diffuse[]={1.3,1.3,1.3,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.25,0.25,0.25,1};
11 texture="dz\structures\data\metal\metal_servicehangar_clean_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\structures\roads\tunnels\data\tunnel_metal_servicehangar_clean_mc.paa";
47 texture="dz\structures\roads\tunnels\data\tunnel_metal_servicehangar_clean_as.paa";
59 texture="dz\structures\data\metal\metal_servicehangar_painted_dtsmdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.02,0.22)";
83 texture="dz\data\data\env_co.paa";