1ambient[]={0.69999999,0.69999999,0.69999999,1};
2diffuse[]={0.69999999,0.69999999,0.69999999,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.075000003,0.075000003,0.075000003,1};
99 texture="#(argb,8,8,3)color(0.25,0.25,0.25,1.0,co)";
104 texture="dz\structures\data\wood\woodboard_01_co.paa";
109 texture="dz\structures_sakhal\data\main\sakhal_grass_brown_co.paa";
114 texture="dz\structures_sakhal\data\main\sakhal_grass_brown_co.paa";
119 texture="dz\structures_sakhal\military\improvised\data\mil_artilery_rampert_sakhal_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.45,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.45,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures\military\improvised\data\fort_rampart_mc.paa";
149 texture="dz\structures\military\improvised\data\fort_rampart_as.paa";
154 texture="dz\structures\military\improvised\data\sandbag_nohq.paa";
159 texture="dz\structures\data\wood\woodboard_01_nohq.paa";
164 texture="dz\structures_sakhal\data\main\sakhal_grass_brown_nohq.paa";
169 texture="dz\structures_sakhal\data\main\sakhal_grass_brown_nohq.paa";