1ambient[]={0.70400053,0.70400053,0.70400053,1};
2diffuse[]={0.70400053,0.70400053,0.70400053,1};
3forcedDiffuse[]={0,0,0,0};
11 texture="dz\structures\military\houses\data\mil_guardhouse_mlod_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\military\houses\data\mil_guardhouse_mlod_smdi.paa";
71 texture="#(ai,128,1,1)fresnel(0.4,0.4)";
83 texture="dz\data\data\env_land_co.paa";