3forcedDiffuse[]={0,0,0,0};
5specular[]={0.2,0.2,0.30000001,1};
99 texture="dz\structures\data\metal\mil_radar_mobile_metal_co.paa";
104 texture="dz\structures\data\metal\basecooler_rust_co.paa";
109 texture="dz\structures\data\metal\mil_radar_mobile_dirt_co.paa";
114 texture="dz\structures\data\roof\roof_asphalt_01_co.paa";
119 texture="dz\structures\military\airfield\data\mil_radar_mobile_head_mask.paa";
124 texture="dz\structures\data\metal\mil_radar_mobile_metal_smdi.paa";
129 texture="dz\structures\data\metal\basecooler_rust_dtsmdi.paa";
134 texture="dz\structures\data\metal\mil_radar_mobile_metal_smdi.paa";
139 texture="#(argb,8,8,3)color(1,0.02,0.3,1,SMDI)";
144 texture="dz\structures\military\airfield\data\mil_radar_mobile_head_mc.paa";
149 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
154 texture="dz\structures\data\metal\mil_radar_mobile_metal_nohq.paa";
159 texture="dz\structures\data\metal\basecooler_rust_nohq.paa";
164 texture="dz\structures\data\metal\mil_radar_mobile_metal_nohq.paa";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";