1ambient[]={0.89999998,0.89999998,0.89999998,1};
2diffuse[]={0.89999998,0.89999998,0.89999998,1};
3forcedDiffuse[]={0,0,0,1};
5specular[]={0.12,0.12,0.12,1};
11 texture="dz\characters\masks\data\mimemask_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\characters\shoes\data\shoes_damage_mc.paa";
47 texture="dz\characters\masks\data\mimemask.paa";
59 texture="dz\characters\masks\data\mimemask_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(0.88,1.89)";
83 texture="dz\data\data\env_land_co.paa";