3forcedDiffuse[]={0,0,0,0};
6specularPower=40.400002;
99 texture="dz\structures\data\metal\metal_plate_wave_co.paa";
104 texture="dz\structures\residential\bus\data\busstop_pavements_co.paa";
109 texture="dz\structures\data\metal\metal_red_dirty_co.paa";
114 texture="dz\structures\residential\bus\data\zastavka_cedule_co.paa";
119 texture="dz\structures\residential\bus\data\bus_stop_village_mask.paa";
124 texture="dz\structures\data\metal\metal_plate_bare_dtsmdi.paa";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0.1,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures\residential\bus\data\bus_stop_village_as.paa";
154 texture="dz\structures\data\metal\metal_plate_bare_nohq.paa";
159 texture="dz\structures\residential\bus\data\busstop_pavements_nohq.paa";
164 texture="dz\structures\residential\bus\data\hull_rust_leaking_nohq.paa";
169 texture="dz\structures\residential\bus\data\zastavka_cedule_nohq.paa";