1ambient[]={0.40000001,0.40000001,0.38,1};
2diffuse[]={0.40000001,0.40000001,0.38,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.5,0.5,0.5,1};
11 texture="dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_mc.paa";
47 texture="dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_as.paa";
59 texture="dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(2.76,1.75)";
83 texture="dz\data\data\env_land_co.paa";