3forcedDiffuse[]={0,0,0,0};
6specularPower=80.300003;
99 texture="dz\structures\data\concrete\concrete_old_co.paa";
104 texture="dz\structures\data\dirt\ground_01_co.paa";
109 texture="dz\structures\data\dirt\ruiny2_001_tile_co.paa";
114 texture="#(argb,8,8,3)color(1,1,1,0,CO)";
119 texture="dz\structures\residential\misc\data\tree_pavement_03_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures\residential\misc\data\tree_pavement_3_as.paa";
154 texture="dz\structures\data\concrete\concrete_old_nohq.paa";
159 texture="dz\structures\data\dirt\ground_01_nohq.paa";
164 texture="dz\structures\data\dirt\ruiny2_001_tile_nohq.paa";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";