1ambient[]={0.69999999,0.69999999,0.69999999,1};
2diffuse[]={0.69999999,0.69999999,0.69999999,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.75,0.75,0.75,0.5};
11 texture="dz\structures\residential\misc\data\misc_wellpump_metal_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,DT)";
35 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,0,AS)";
59 texture="dz\structures\residential\misc\data\misc_wellpump_metal_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(9.3,2.6)";
83 texture="dz\data\data\env_land_co.paa";