1ambient[]={0.35400072,0.37600073,0.4180007,1};
2diffuse[]={0.35400072,0.37600073,0.4180007,1};
3forcedDiffuse[]={0,0,0,0};
11 texture="dz\structures\data\wood\village_pub_planks_nohq.paa";
23 texture="dz\data\data\detail_maps\woodfloor_512_dt.paa";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\structures\residential\misc\data\misc_windbreak_as.paa";
59 texture="#(argb,8,8,3)color(0.5,0.05,1,1,smdi)";
71 texture="#(ai,32,128,1)fresnel(0.74,0.11)";
83 texture="dz\data\data\env_land_co.paa";