1ambient[]={1.5,1.5,1.5,1};
2diffuse[]={1.5,1.5,1.5,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.17500001,0.17500001,0.17500001,1};
6specularPower=350.10001;
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\structures\specific\statues\data\mig21_as.paa";
59 texture="#(argb,8,8,3)color(1,1,1,1,DTSMDI)";
71 texture="#(ai,64,64,1)fresnel(1.72,0.01)";
76 texture="dz\data\data\env_roughness_co.paa";