3forcedDiffuse[]={0,0,0,0};
5specular[]={0.2,0.2,0.2,1};
99 texture="#(argb,8,8,3)color(1,1,1,1,co)";
104 texture="dz\characters\zombies\data\mummy_nohq.paa";
109 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
114 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
119 texture="dz\characters\zombies\data\mummy_as.paa";
124 texture="dz\characters\zombies\data\mummy_smdi.paa";
129 texture="#(ai,64,64,1)fresnel(1.37,1.23)";
134 texture="dz\data\data\env_land_co.paa";