Dayz Explorer CPP
1.28.160049
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muzzle_flash_night.rvmat
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class StageTI
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{
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texture="dz\data\data\default_hot_ti_ca.paa";
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};
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ambient[]={0,0,0,0.30000001};
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diffuse[]={0,0,0,1};
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forcedDiffuse[]={0.1,0.1,0.1,1};
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emmisive[]={1,0.80000001,0.60000002,1};
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specular[]={0,0,0,0};
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specularPower=0;
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renderFlags[]=
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{
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"NoZWrite",
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"NoAlphaWrite",
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"AddBlend"
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};
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PixelShaderID="Normal";
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VertexShaderID="Basic";
P:
DZ
weapons
proxies
data
muzzle_flash_night.rvmat
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1.12.0