Dayz Explorer CPP 1.28.160049
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muzzle_flash_night.rvmat
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1class StageTI
2{
3 texture="dz\data\data\default_hot_ti_ca.paa";
4};
5ambient[]={0,0,0,0.30000001};
6diffuse[]={0,0,0,1};
7forcedDiffuse[]={0.1,0.1,0.1,1};
8emmisive[]={1,0.80000001,0.60000002,1};
9specular[]={0,0,0,0};
10specularPower=0;
11renderFlags[]=
12{
13 "NoZWrite",
14 "NoAlphaWrite",
15 "AddBlend"
16};
17PixelShaderID="Normal";
18VertexShaderID="Basic";