3forcedDiffuse[]={0,0,0,1};
5specular[]={0.78431374,0.78431374,0.78431374,0};
11 texture="dz\characters\tops\data\nbc_jacket_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="dz\characters\tops\data\tops_damage_mc.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\characters\tops\data\nbc_jacket_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.37,0.5)";
76 texture="dz\data\data\env_land_co.paa";