3forcedDiffuse[]={0,0,0,1};
5specular[]={0.78431374,0.78431374,0.78431374,0};
11 texture="dz\characters\pants\data\nbc_pants_nohq.paa";
23 texture="dz\characters\data\blood_co.paa";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\characters\pants\data\nbc_pants_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.37,0.5)";
76 texture="dz\data\data\env_land_co.paa";