3forcedDiffuse[]={0,0,0,0};
5specular[]={0.2,0.2,0.2,1};
6specularPower=60.400002;
11 texture="dz\structures_bliss\walls\data\new_wiredfence_pole_co.paa";
16 texture="dz\structures_bliss\walls\data\new_wiredfence_pole_nohq.paa";
28 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
40 texture="dz\structures_bliss\walls\data\new_wiredfence_mc.paa";
52 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
64 texture="dz\structures_bliss\walls\data\new_wiredfence_pole_smdi.paa";
76 texture="#(ai,32,128,1)fresnel(0.001,0.001)";
88 texture="dz\data\data\env_land_co.paa";