1ambient[]={0.75,0.75,0.75,0.125};
2diffuse[]={0.30000001,0.30000001,0.30000001,0.5};
3forcedDiffuse[]={1.4,1.4,1.4,0.23999999};
5specular[]={0.1720002,0.1720002,0.1720002,1};
15 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
63 texture="dz\vehicles\wheeled\offroadhatchback\data\niva_glass_smdi.paa";
75 texture="#(ai,32,128,1)fresnel(2.86,0.1)";
87 texture="dz\data\data\env_land_co.paa";