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2diffuse[]={0.55000001,0.55000001,0.55000001,0.75};
3forcedDiffuse[]={0,0,0,1};
5specular[]={0.26999998,0.26999998,0.28499991,0};
15 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
63 texture="dz\vehicles\wheeled\offroadhatchback\data\niva_glass_smdi.paa";
75 texture="#(ai,32,128,1)fresnel(3.53,1.54)";
87 texture="dz\data\data\env_land_co.paa";