1ambient[]={0.75,0.75,0.75,1};
2diffuse[]={0.75,0.75,0.75,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0.25,0.75,0.15000001,0};
5specular[]={0.14117648,0.14117648,0.14117648,1};
99 texture="#(argb,8,8,3)color(1,1,1,1,co)";
104 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
109 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
114 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
119 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
124 texture="#(argb,8,8,3)color(1,0,1,1,SMDI)";
129 texture="#(ai,64,64,1)fresnel(1.37,1.23)";
134 texture="dz\data\data\env_land_co.paa";
139 texture="dz\vehicles\wheeled\offroad_02\data\offroad_02_gauges_e_co.paa";