1ambient[]={1,0.99999988,1,1};
2diffuse[]={1,0.99999988,1,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.43000001,0.43000001,0.43000001,1};
11 texture="dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
27 aside[]={-2.4478379e-07,5.5999999,0};
28 up[]={-7,-3.0597971e-07,0};
35 texture="dz\weapons\data\weapons_damage_generic_mc.paa";
47 texture="dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_as.paa";
59 texture="dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_smdi.paa";
71 texture="#(ai,128,1,1)fresnel(0.6,0.22)";
83 texture="dz\data\data\env_co.paa";